![]() ![]() Have you ever been getting chewed on by a Tarr and suddenly thought Damn I want to keep you in a coral? WELL I HAVE! I already expressed my feelings on this in a post however, so I'm not going to re-hash it. ![]() I have a two ideas, both which tie into each other: Tamable Tarrs So, what might you like to see some day for mods? I know I don't even bother with toys for my slimes until I get the vendor, since it's usually a pain to lug those things all the way back on foot. Definitely a simpler one, but it would just make things a little less annoying. This might also have the interesting effect of encouraging slimes in the wild to wander around a little more, especially carnivorous slimes, as they hunt for food.īringing carried objects through teleporters. The hungrier a slime becomes, the wider the radius they will detect and pursue food will become. This brought an interesting thought to mind: Slime AI that adjusts with hunger level. The radius that slimes will see food seems strangely small, to the point where slimes hanging out near the walls in the grotto will starve even when there's a literal pile of food in the middle of the cave. However, I occasionally see some odd stuff happen with this. You know, toss a tank-full or two of veggie/fruit-eating slimes into the Overgrowth or Grotto, plant their favorite food in all the plots (maybe a silo in one), and occasionally come sweep up all the plots laying around. I sometimes enjoy doing the whole "free-range" slimes thing. Tweaks to slime AI, specifically how it handles hunger and food. Though I could certainly think of a few general quality-of-life improvements that might make the game that much more enjoyable. Personally, I'm not much into cheat mods or goofy joke mods. Though I'm curious, if mods for this game were a thing, what sort of stuff might you like to see? It's too bad an awesome game like Slime Rancher doesn't really have any mods to speak of (aside from the occasional cheat-trainer and that one toolkit mod that costs a dollar), but I suppose it's still a bit early in its life for that. This is just stuff off the top of my head, if I think of something else I’ll shoot it your way.I for one always love when games have robust and well-supported modding communities. ![]() There is this space in the ancient ruins that has a door and it’s like a shelf.but there is nothing in there and no clue what to do with it (I currently place rare ornaments in there or my favorite ones.but maybe you could figure out a mod for that? Idk) Minecraft signs? I’d like the ability to write on cute signs for their names or even just notes so I don’t forget what I was doing. Perhaps turning off the needs while the slime is there and possibly removing their ability to jump off? Silo link? (We have the depots but having depots that can be in more than 2 places would be nice.)Ī better functioning slime stage. Something I’m not sure if it’s currently available through other mods, that I think would be fun, it would be amazing to add extra plots to areas that just seem kind of empty (Ogden’s retreat comes to mind.) I think there was a mod (maybe the better builds mod?) that would allow that, so that means it’s technically possible. I think it’d be neat to have pink chickens. So one can only assume that their favorite must have been chickens of some type. ![]() Then we have bOB and he always asks for, well, chickens lol. You know, it’s lore that the reason why pink slimes don’t have a favorite food is because they ate all of whatever it was. ![]()
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